Video model by ByteDance
OmniHuman 1.5
ByteDance's advanced digital human model that animates photos into expressive full-body avatars with complex gestures and emotional nuance.
- Makes
- Text + Audio + Image to video
- Starts at
- $0.169 per second of audio
- Plans
- Every plan, including Free
Why creators choose OmniHuman 1.5
OmniHuman 1.5 represents a shift in digital human generation. It isn't just moving lips or tilting heads. The model bridges a language model and a diffusion transformer to generate performance with emotional depth. Characters read the emotional intent of audio and respond with nuanced expressions and gestures.
Emotional intelligence in animation
OmniHuman 1.5 doesn't just follow phonemes or acoustic contours. It reads the emotional content of the audio and generates performance that matches. A sad line gets downturned expressions and subdued gestures. An excited delivery gets open posture and expansive hand motion.
Complex hand and body gestures
Hands are where most avatar models fail. OmniHuman 1.5 generates hand motion that corresponds to what's being said. Fingers stay coordinated with the body. Hands stay at natural scales. Gestures develop naturally across long speeches.
Dynamic camera and framing
OmniHuman 1.5 generates natural camera movement and shot composition, not just close-ups. A character can shift position, turn, and move through space in the frame, creating cinematic presence.
Works across content types
Photographs, AI-generated renders, animated characters, stylized art. OmniHuman 1.5 generalizes well across different source material. The model doesn't require live-action training data bias.
How to use OmniHuman 1.5 in Craze
OmniHuman 1.5 is a transform model: provide one photo and one audio track, and Craze generates the animated performance.
- Upload a clear photo of the subject.
- Upload or record the audio, up to 60 seconds at 720p or 30 seconds at 1080p. This can be a voiceover, dialogue, text-to-speech, or any audio track.
- Ask Craze for OmniHuman 1.5, or describe the digital human you want to create. If you don't name a model, Craze shows available avatar options with pricing.
- Craze generates the animated video with complex gesture, expression, and body language matching the audio.
- Review in the editor. If you want to adjust the performance or try different audio, regenerate.
OmniHuman 1.5 works well on photos where the subject is clearly visible and facing somewhat toward the camera. Photos don't need to be professional; phone photos and artistic renders both work.
The bridge between a multimodal language model and a diffusion transformer gives OmniHuman 1.5 a unique capability: it understands semantic meaning in the audio, not just phonetics. That's why it generates emotional nuance that matches intent, and why complex gesture and body language develop naturally across longer speeches. A character doesn't just move in response to sound; it performs in response to meaning.
OmniHuman 1.5 pricing
OmniHuman 1.5 is priced by the length of your audio at $0.169 per second of audio. A 30-second clip costs half as much as a 60-second one. Pricing scales linearly with audio duration. Calculate exact costs on this page.
Photo source, resolution, and video format don't affect the price. Only the duration of the audio matters.
OmniHuman 1.5 compared to other avatar models
Kling Avatar 2 Pro and Kling Avatar 2 offer simpler animation for shorter videos. VEED Fabric 1.0 is faster and cheaper, and takes up to 5 minutes of audio. OmniHuman 1.5 excels when you need emotional complexity, expressive gesture, or cinematic quality.
Who OmniHuman 1.5 is for
Film and narrative production
Create cinematic digital humans for shorts, web series, and indie films. OmniHuman 1.5's emotional intelligence and camera work create characters that feel present in scenes, not just animated faces.
Commercial and advertising
Animate brand mascots or spokesperson characters with nuanced performance. Complex gestures and emotional expression create engagement that static avatars don't achieve.
Interactive and immersive experiences
Game developers and XR creators can use OmniHuman 1.5 to generate NPC performances or interactive characters with natural dialogue and gesture.
Podcast and interview video production
Podcasters and audio creators can add high-end video performances to their audio content. Complex hand motion and emotional nuance make videos engaging to watch, not just listen to.
Educational and training at scale
Educational institutions can create instructor avatars with genuine emotional presence for online learning. Complex gesture and expression make education feel personal and engaging.
Character performance and storytelling
Indie filmmakers and web series creators can use OmniHuman 1.5 to generate character performances that feel present and emotionally grounded. The model's understanding of emotional content means a character feels like they're responding to the moment, not just playing back animation.
Accessible performance for performers
Actors, musicians, and performers can create video content from audio without needing cameras or multiple takes. One good audio performance becomes video with nuanced gesture and expression.
OmniHuman 1.5 specs on Craze
| Task | Inputs | Resolution | Aspect ratios | Sound |
|---|---|---|---|---|
| Talking photo | Audio, First frame | 720p, 1080p | Follows the input | None |
Frequently asked questions
OmniHuman 1.5 is a digital human model from ByteDance that animates a single photo into a video. It generates realistic facial expressions, upper body movement, hand gestures, and full-body performance to match audio.
OmniHuman 1.5 costs $0.169 per second of audio on Craze. Longer videos cost more. Use the cost calculator on this page for exact estimates.
every Craze plan, including Free include OmniHuman 1.5. Your plan provides monthly credits for digital human generation.
Craze runs OmniHuman 1.5 on up to 60 seconds of audio at 720p, and up to 30 seconds at 1080p. The video runs as long as the audio. For a longer piece, split the audio into sections and join the clips in the Craze editor.
OmniHuman 1.5 bridges a multimodal language model and a diffusion transformer, generating complex emotional expression, nuanced hand movement, and dynamic camera work that other avatar models don't capture.
One photo of the subject and one audio track. A short text prompt is optional and can steer gesture, framing, or camera movement.
Any audio works: voice recordings, text-to-speech, music, or generated speech. The model reads emotional tone and generates performance that matches the audio content.
Yes. OmniHuman 1.5 generalizes well to animated characters, stylized renders, and artistic works, not just photographs of real people.
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