AI models on Craze
Every video, image, voice, music and sound model Craze can direct, with what each one makes and what it costs.
Starts at$0.006 per second of source video
ByteDance's lip sync model using latent diffusion techniques for audio-to-video synchronization.
Working in latent space rather than pixel space means LatentSync has a more abstract understanding of what makes a mouth movement credible.
LatentSync includes explicit SyncNet supervision to ensure the model learns real audio-visual relationships.
Latent diffusion models naturally handle temporal relationships better than frame-by-frame approaches.
LatentSync generalizes well across different types of video: live action, AI-generated content, animation, and mixed media.










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Craze generates anything imaginable. Video, audio, music, motion graphics and more.
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Every model here runs on every Craze plan, including Free, and Craze can use a different one for each shot.
| LatentSyncByteDance | Seedance 2.5ByteDance Seed Team | Seedance 2.0ByteDance Seed Team | Seedance 2.0 FastByteDance Seed Team | |
|---|---|---|---|---|
| Makes | Video + Audio to video | Text + Image + Video + Audio to video | Text + Image + Video + Audio to video | Text + Image + Video + Audio to video |
| Quality | — | Up to 1080p | Up to 4K | Up to 720p |
| Length | — | Up to 30s per clip | Up to 15s per clip | Up to 15s per clip |
| Sound | — | Generated with the picture | Generated with the picture | Generated with the picture |
| From | $0.006 per second of source video | $0.114 per second of video | $0.075 per second of video | $0.06 per second of video |
| Task | Inputs | Resolution | Aspect ratios | Sound |
|---|---|---|---|---|
| Lip sync | Video, Audio | Follows the source | Follows the input | None |
$0/ month
$19/ month
$59/ month
$199/ month
LatentSync represents a shift in how lip sync works. Instead of frame-by-frame processing, it understands the entire video structure and generates mouth movements that stay consistent across temporal boundaries. That consistency matters when audio and video have complex relationships.
Working in latent space rather than pixel space means LatentSync has a more abstract understanding of what makes a mouth movement credible. It's not trying to predict exact pixel colors; it's learning the underlying structure of how mouths move in response to sound.
LatentSync includes explicit SyncNet supervision to ensure the model learns real audio-visual relationships. It isn't just guessing; it's trained to maximize actual sync accuracy between audio and mouth movement.
Latent diffusion models naturally handle temporal relationships better than frame-by-frame approaches. Mouth movements stay consistent across frames because the model understands motion as a continuous structure, not a series of isolated predictions.
LatentSync generalizes well across different types of video: live action, AI-generated content, animation, and mixed media. The latent-space approach isn't dependent on training data bias toward one format.
LatentSync is a transform model: provide video and audio, and Craze handles the synchronization.
LatentSync works well on footage where the speaker's mouth is visible. Crowded scenes or footage where faces are small may need Craze's agent to break them into closer shots first.
The latent diffusion approach has a distinct advantage in temporal consistency. Because the model understands the entire temporal structure rather than predicting frame by frame, mouth movements don't flicker or lose coherence across frame boundaries. That's especially noticeable in long speeches or dialogue sequences where consistency matters most.
LatentSync is priced by the length of your source video at $0.006 per second of source video. A 30-second clip costs less than a 2-minute clip. Pricing scales linearly with duration, and you can calculate exact costs on this page.
Video quality, resolution, and frame rate don't affect the price. Only the duration of your source video matters. Since LatentSync works in latent space, it delivers results without requiring the pixel-level processing overhead of frame-by-frame approaches.
Sync Lipsync 3 and Sync Lipsync 2 Pro use frame-by-frame or global analysis on pixel space, while LatentSync works in latent space with diffusion models. Kling LipSync offers multilingual support with native Kling 3.0 integration. Choose LatentSync if you prefer the diffusion approach or need efficiency for batch processing.
LatentSync's paper and code are available publicly. If you're interested in the research behind modern lip sync, LatentSync is worth exploring on its own merits.
Because LatentSync works in latent space rather than pixel space, it can be computationally efficient for batch processing or long-form content. If you're syncing many videos, the approach has advantages.
LatentSync's explicit audio-visual correlation learning makes it strong for precise dialogue replacement where sync accuracy is critical.
LatentSync generalizes well to AI-generated video because it doesn't rely on live-action training biases. If you're mixing AI and real footage, LatentSync handles both consistently.
Because LatentSync works in latent space, it can be computationally more efficient than pixel-space approaches. If you need to sync many videos or long-form content, the technical foundation of LatentSync makes it practical for high-volume production.
LatentSync's paper and code are publicly available. If you're experimenting with diffusion-based synthesis or want to understand the research behind modern lip sync, LatentSync offers a transparent, open-source approach.
Hand Craze your video and audio and say what you want, and it runs LatentSync for you. Every Craze plan, including Free, runs LatentSync and every other media model, and Craze can use a different one for each job. Each video lands on an editable timeline with your cuts, captions and music, ready to export as MP4. Generations come out of your plan's monthly credits, from $0.006 per second of source video, with top-ups when you need more.
Researchers and technical creators: LatentSync's paper and code are available publicly. Efficient rendering workflows: Because LatentSync works in latent space rather than pixel space, it can be computationally efficient for batch processing or long-form content. High-fidelity dialogue replacement: LatentSync's explicit audio-visual correlation learning makes it strong for precise dialogue replacement where sync accuracy is critical. AI video content: LatentSync generalizes well to AI-generated video because it doesn't rely on live-action training biases.
LatentSync is a lip sync model developed by ByteDance that uses latent diffusion techniques to synchronize audio with video. It generates realistic mouth movements from audio without requiring intermediate motion representations.
LatentSync costs $0.006 per second of source video on Craze. Use the cost calculator on this page for exact pricing.
every Craze plan, including Free include LatentSync. Your subscription provides monthly credits for lip sync generations.
ByteDance published the LatentSync research paper on December 19, 2024. The paper introduced a new approach to lip sync using audio-conditioned latent diffusion models.
LatentSync works directly in latent space using diffusion models, rather than processing video frames pixel-by-pixel. It explicitly learns audio-visual correlations through SyncNet supervision.
Craze supports up to 10 minutes of source video per generation with LatentSync.
Yes. LatentSync works on live-action footage, AI-generated video, and animation. The model generalizes well across different video sources.
Yes. LatentSync works with audio that contains background music, ambient sound, or multiple voices. It isolates the speaker's voice and syncs mouth movements accordingly.
ByteDance Seed Team
From $0.114 per second of video
ByteDance Seed Team
From $0.075 per second of video
ByteDance Seed Team
From $0.06 per second of video